

This change was already released for online matches and will now be reflected in local play.Stacked cooldown refund decreased from 1 second to 0.5 seconds.I'll Take That: Unstacked cooldown refund decreased from 0.5 seconds to 0.25 seconds This change was already released for online matches and will now be applied in local play.Ice To Beat You!: Projectiles will only apply Ice debuff to fighters that are not already debuffed by Ice This change will improve the responsiveness of short hop Attacks and Specials.Ĭlear The Air: Updated description text to explain that perk effect only applies to non-Heavy Projectiles In the past, it was possible for jumps to interrupt Attacks and Specials, thus leading to "ignored" actions. Improved input handling when an Attack/Special is executed at the same time as a jump.


This change also involved adjusting the floor collision for the following maps: Scooby's Haunted Mansion, Cromulons, Cromulons (1 vs 1), Tree Fort (1 vs 1), and all versions of Sky Arena.
